Coffin Mall is a Action, Adventure, Horror game from O. Kaya with a 80% positive Steam review signal. Indie Lantern indexes it for players browsing by dark, tense, weird, single-player.

Game snapshot
- Developer
- O. Kaya
- Release year
- 2021
- Playtime
- Varies by player
- Price
- $6.99
- Review signal
- 80% positive
Screenshots





System requirements
PC
- Minimum
- OS *: Windows 7, 8, 10 64 bit
Processor: 2GHz
Memory: 2 GB RAM
Graphics: 1 GB VRAM
DirectX: Version 9.0
Storage: 200 MB available space - Recommended
- OS: Windows 10 64 bit
Processor: Intel i5/Ryzen 5 series or equivalent
Memory: 4 GB RAM
Graphics: 1 GB VRAM or above
Storage: 250 MB available space
Additional Notes: Headphones very much recommended
From Steam reviews
Review notes
Coffin Mall is worth a closer look if you want strong atmosphere, replayable, pixel art, and short game.
Best for players who want strong atmosphere, pixel art, body horror, and replayable.
Check more carefully if you dislike technical roughness.
strong-atmosphere
ToneThe mood, place, and presentation carry a lot of the experience.
replayable
FitThe structure gives reasons to return rather than finish once.
pixel-art
SettingThe visual language is pixel-led or deliberately retro.
buggy
FrictionTechnical roughness or instability comes up often enough to check.
short-game
PacingIt is better understood as a compact experience than a long hobby game.
body-horror
SettingGrotesque bodies, mutation, or physical corruption are part of the texture.
Steam review snapshots
Sure, the plot has that unfathomable, unresolved-ish vibe to it but hey- did all those jarring plot twists in slasher movies really…It's ok for it's length, thanks to FLESH SIMULATOR for the recommendation.5 dollars might be a bit steep given how short this game is and what little replayability it has, but i did…This is a really short game.Why it fits
Check it if you want action, adventure filtered by dark, tense, weird.
Who might skip it
Research further on Steam if you need verified accessibility details, exact playtime, or current system requirements.