It came from space and ate our brains is a Action, Casual game from Triangle Studios with a 78% positive Steam review signal. Indie Lantern indexes it for players browsing by single-player, co-op.

Game snapshot
- Developer
- Triangle Studios
- Release year
- 2015
- Playtime
- Varies by player
- Price
- $9.99
- Review signal
- 78% positive
Screenshots






System requirements
PC
- Minimum
- OS *: Windows 7 64-bit Windows 7, Windows 8 (8.1) or Windows 10
Processor: Intel® Core™ i3 or better
Memory: 4 GB RAM
Graphics: NVIDIA® GeForce® GTX 6-series or faster
DirectX: Version 11
Storage: 1 GB available space
Sound Card: DirectX® Compatible Sound Card or stronger
Additional Notes: Controller highly recommended
From Steam reviews
Review notes
It came from space and ate our brains is worth a closer look if you want great with friends, cyberpunk, solo-friendly, and strong atmosphere.
Best for players who want cyberpunk, strong atmosphere, great with friends, and solo-friendly.
great-with-friends
FitIt tends to be better when shared with friends.
cyberpunk
SettingThe game leans into neon, hacking, or corporate-dystopia texture.
solo-friendly
FitIt still makes sense as a solo play choice.
strong-atmosphere
ToneThe mood, place, and presentation carry a lot of the experience.
controller-friendly
FitController, gamepad, or Steam Deck play comes up as a plus.
replayable
FitThe structure gives reasons to return rather than finish once.
Steam review snapshots
A neon-soaked wonderland of space googlies coming to eat your friends' brains, plenty of upgrade boxes will help survival whilst yelling to…Decent single-player twin-stick shooter/survival game.The sound effects, although fairly rudimentery, are sufficient for this style of game, while the music is very much suited to the…Multiple difficulties plenty of maps, lots of replayability and achievements to gain.Why it fits
Check it if you want action, casual filtered by single-player, co-op.
Who might skip it
Research further on Steam if you need verified accessibility details, exact playtime, or current system requirements.