VVVVVV is a Action game from Terry Cavanagh with a 96% positive Steam review signal. Indie Lantern indexes it for players browsing by weird, single-player.

Game snapshot
- Developer
- Terry Cavanagh
- Release year
- 2010
- Playtime
- Varies by player
- Price
- $1.24
- Review signal
- 96% positive
Screenshots






System requirements
PC
- Minimum
- OS *: Windows XP Processor: 2 GHz Memory: 256MB Graphics: Direct X9.0c Compatible Card DirectX®: DirectX® 9.0c Hard Drive: 42MB Sound: Standard audio
macOS
- Minimum
- OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later Processor: Intel Mac 2 GHz Memory: 256MB Hard Drive: 42MB Sound: Standard audio
Linux
- Minimum
- OS: Ubuntu 12.04 LTS Processor: 2 GHz Memory: 256MB Graphics: Hard Drive: 42MB Sound: Standard audio
From Steam reviews
Review notes
VVVVVV is worth a closer look if you want precision platforming, exploration, replayable, and high skill ceiling.
Best for players who want strong atmosphere, nautical, pixel art, and precision platforming.
precision-platforming
Play styleMovement skill and exact jumps are central to the experience.
exploration
Play styleThe draw is moving through spaces, discovering details, and learning the world.
replayable
FitThe structure gives reasons to return rather than finish once.
high-skill-ceiling
FitThe game rewards practice and mastery over time.
short-game
PacingIt is better understood as a compact experience than a long hobby game.
strong-atmosphere
ToneThe mood, place, and presentation carry a lot of the experience.
nautical
SettingWater, boats, fishing, or sea travel are important to the feel.
pixel-art
SettingThe visual language is pixel-led or deliberately retro.
Steam review snapshots
A precision platformer that uses gravity flipping as the core mechanic for means of movement as compared to traditional run and jump.{ Graphics }— ☐ You forget what reality is ☐ Beautiful ☐ Good ☑ Decent ☐ Bad ☐ Don‘t look too long…A short, 90-minute campaign that is infinitely replayable.The vague story and enigmatic environments that you're thrown into does a good job of enhancing the cryptic vibe the game is…Why it fits
Best for players who want a short, replayable game with a high skill ceiling. Precision platforming built around gravity flipping. Exploration and an enigmatic atmosphere. Short, replayable structure with room for mastery. Pixel art presentation with a weird tone.
Who might skip it
You want a long game. You prefer lower-skill platforming. You do not enjoy precision movement.