Always Sometimes Monsters is a RPG game from Vagabond Dog with a 75% positive Steam review signal. Indie Lantern indexes it for players browsing by weird, single-player.

Game snapshot
- Developer
- Vagabond Dog
- Release year
- 2014
- Playtime
- Varies by player
- Price
- $9.99
- Review signal
- 75% positive
Screenshots






System requirements
PC
- Minimum
- OS *: Windows XP, Vista, 7, or 8 (32-bit or 64-bit) Processor: Intel Pentium 4, 2.0 Ghz or faster Memory: 512 MB RAM Graphics: 1024 x 768 desktop resolution or better Storage: 500 MB available space Additional Notes: No Steam Overlay Support
macOS
- Minimum
- OS: OSX 10.7 Memory: 2000 MB RAM Graphics: OpenGL 2.0 capable graphics card Storage: 500 MB available space Additional Notes: Steam Achievements not supported, Steam Overlay enabled
Linux
- Minimum
- OS: Ubuntu 12.04 Memory: 2000 MB RAM Graphics: OpenGL 2.0 capable graphics card Storage: 500 MB available space Additional Notes: Steam Achievements not supported
From Steam reviews
Review notes
Always Sometimes Monsters is worth a closer look if you want emotional story, exploration, narrative adventure, and strong atmosphere.
Best for players who want emotional story, strong atmosphere, nautical, and exploration.
Check more carefully if you dislike unclear onboarding.
emotional-story
ToneThe story is framed as affecting rather than just plot-heavy.
exploration
Play styleThe draw is moving through spaces, discovering details, and learning the world.
narrative-adventure
Play styleThe experience is more story-and-place driven than systems-heavy.
strong-atmosphere
ToneThe mood, place, and presentation carry a lot of the experience.
replayable
FitThe structure gives reasons to return rather than finish once.
nautical
SettingWater, boats, fishing, or sea travel are important to the feel.
pixel-art
SettingThe visual language is pixel-led or deliberately retro.
confusing-onboarding
FrictionThe first hours can be unclear without patience or outside help.
Steam review snapshots
its been about a decade since i've played this game, but i remember it being one of the more engaging story driven…fishing = unlimited food gambling = unlimited moneyPlayed the game during an emotional, confusing, and depressing time, and got personally invested in the story.Played the game during an emotional, confusing, and depressing time, and got personally invested in the story.Why it fits
Check it if you want rpg filtered by weird, single-player.
Who might skip it
Research further on Steam if you need verified accessibility details, exact playtime, or current system requirements.