Flicker of Hope is a Indie game from Studio Whip with a 92% positive Steam review signal. Indie Lantern indexes it for players browsing by weird, single-player.

Game snapshot
- Developer
- Studio Whip
- Release year
- 2020
- Playtime
- Varies by player
- Price
- Free
- Review signal
- 92% positive
Screenshots






System requirements
PC
- Minimum
- Requires a 64-bit processor and operating system
OS: Windows 10
Processor: Intel Core i7 – 9750H CPU @ 2.60GHz
Memory: 8 GB RAM
Graphics: NVIDIA® GeForce® GTX 1070
DirectX: Version 12
Storage: 2 GB available space - Recommended
- Requires a 64-bit processor and operating system
macOS
- Minimum
- OS: macOS Catalina
Processor: Intel Core i7 – 2.6GHz
Memory: 16 GB RAM
Graphics: Radeon Pro 560X
Storage: 4 GB available space
From Steam reviews
Review notes
Flicker of Hope is worth a closer look if you want strong atmosphere, stealth, gothic, and narrative mystery.
Best for players who want strong atmosphere, gothic, stealth, and narrative mystery.
strong-atmosphere
ToneThe mood, place, and presentation carry a lot of the experience.
stealth
Play styleAvoiding detection is part of the intended rhythm.
gothic
SettingGothic spaces, monsters, or architecture shape the mood.
narrative-mystery
Play styleA useful part of the game is piecing together mystery and story threads.
exploration
Play styleThe draw is moving through spaces, discovering details, and learning the world.
short-game
PacingIt is better understood as a compact experience than a long hobby game.
Steam review snapshots
Easy in its controls, pleasant, simple and with beautiful graphics and a good atmosphere.You can snuff yourself out to stealth yourself (somewhat), and dash, which uses wax at a faster rate.So gothic it turned my desk lamp into a candelabrum.Flicker of Hope contains a horror-film like atmosphere and lighting, mystery and exploration.Why it fits
Check it if you want indie filtered by weird, single-player.
Who might skip it
Research further on Steam if you need verified accessibility details, exact playtime, or current system requirements.