MULLET MADJACK is a Action game from HAMMER95 with a 97% positive Steam review signal. Indie Lantern indexes it for players browsing by weird, single-player.

Game snapshot
- Developer
- HAMMER95
- Release year
- 2024
- Playtime
- Varies by player
- Price
- $12.99
- Review signal
- 97% positive
Screenshots






System requirements
PC
- Minimum
- OS: windows 10 Processor: 2.4GHZ Memory: 8 GB RAM Graphics: geforce 970 Storage: 5 GB available space
- Recommended
- OS: windows 10 Processor: 4 GHZ Memory: 16 GB RAM Graphics: geforce 1060 Storage: 5 GB available space
From Steam reviews
Review notes
MULLET MADJACK is worth a closer look if you want cyberpunk, boss rush, replayable, and strong atmosphere.
Best for players who want cyberpunk, strong atmosphere, emotional story, and boss rush.
cyberpunk
SettingThe game leans into neon, hacking, or corporate-dystopia texture.
boss-rush
Play styleA major part of the game is learning and beating standout fights.
replayable
FitThe structure gives reasons to return rather than finish once.
strong-atmosphere
ToneThe mood, place, and presentation carry a lot of the experience.
emotional-story
ToneThe story is framed as affecting rather than just plot-heavy.
chaotic-fun
ToneThe appeal is messy, funny, and unpredictable rather than polished calm.
short-sessions
FitIt works when you want something easy to start and stop.
controller-friendly
FitController, gamepad, or Steam Deck play comes up as a plus.
Steam review snapshots
The whole retro-anime, cyberpunk, over-the-top aesthetic absolutely works.The game wants you constantly moving forward.You can blast through the main game in a few hours, but there’s enough challenge, replayability, and achievement hunting to keep you…It blends the run-and-gun playstyle of DOOM with the neon-hued ultraviolence of Hotline Miami, adds Devil May Cry-esque style incentives and then…Why it fits
Good if you want weird, single-player action with cyberpunk style, boss rush focus, replay value, and strong atmosphere. Cyberpunk, retro-anime presentation Boss rush structure Replayable design Strong atmosphere Emotional story Short sessions
Who might skip it
You want calm, polished gameplay You do not want a weird tone You prefer games without boss rush focus