Search games

Reset
Genre30 options
Mood9 options
Feature80 options

Visual style1

World & setting3

Tone & atmosphere2

Playstyle & systems26

Length & structure2

Player fit & access9

Commercial & access2

Friction1

Other features34

Platform3 options
System fit16 options
Scope1 option

POP: Methodology Experiment One

Genres:

POP: Methodology Experiment One is a Action game from Rob Lach with a 68% positive Steam review signal. Indie Lantern indexes it for players browsing by weird, pixel art, short, single-player.

Game snapshot

Developer
Rob Lach
Release year
2014
Playtime
Varies by player
Price
$3.99
Review signal
68% positive

Find similar games

System requirementsMinimum and recommended specs

PC

Minimum
OS *: Windows XP or Later
Processor: Intel Pentium 4 Equivalent
Memory: 512 MB RAM
Graphics: 256MB Graphics Memory, OpenGL 2.0 Compatible
Storage: 400 MB available space
Sound Card: Required
Recommended
OS *: Windows 7
Processor: Intel Core 2 Duo Equivalent
Memory: 4 GB RAM
Graphics: 512MB Graphics Memory, OpenGL 2.0 Compatible
Storage: 400 MB available space
Sound Card: Required

macOS

Minimum
OS: OSX 10.6
Processor: Intel 64 Bit
Memory: 512 MB RAM
Graphics: 256MB Graphics Memory, OpenGL 2.0 Compatible
Storage: 400 MB available space
Sound Card: Required
Recommended
OS: OSX 10.8
Processor: Intel 64 Bit
Memory: 4 GB RAM
Graphics: 512MB Graphics Memory, OpenGL 2.0 Compatible
Storage: 400 MB available space
Sound Card: Required

Linux

Minimum
OS: Debian Stable or Ubuntu 12.04 LTS or later
Processor: Intel Pentium 4 Equivalent
Memory: 512 MB RAM
Graphics: 256MB Graphics Memory, OpenGL 2.0 Compatible
Storage: 400 MB available space
Sound Card: Required
Recommended
OS: Debian Stable or Ubuntu 12.04 LTS or later
Processor: Intel Core 2 Duo Equivalent
Memory: 4 GB RAM
Graphics: 512MB Graphics Memory, OpenGL 2.0 Compatible
Storage: 400 MB available space
Sound Card: Required

From Steam reviews

Review notes

POP: Methodology Experiment One is worth a closer look if you want replayable, emotional story, nautical, and pixel art.

Best for players who want emotional story, nautical, pixel art, and replayable.

replayable

Fit

The structure gives reasons to return rather than finish once.

emotional-story

Tone

The story is framed as affecting rather than just plot-heavy.

nautical

Setting

Water, boats, fishing, or sea travel are important to the feel.

pixel-art

Setting

The visual language is pixel-led or deliberately retro.

narrative-mystery

Play style

A useful part of the game is piecing together mystery and story threads.

chaotic-fun

Tone

The appeal is messy, funny, and unpredictable rather than polished calm.

Steam review snapshots

8-bit artsy and trippy, but is it gamey?
Pixel Art
Very, very short (my first playthrough was over in under 20 minutes), but the inclusion of achievements gives it some replayability.
Replayable
You'll be dropped into a boat during a thunderstorm, a highway car race, a war helicopter, a walk in the desert, a…
Nautical
As a result, the experience feels less like a traditional game and more like a digital art piece, one that asks players…
Emotional Story

Why it fits

Check it if you want action filtered by weird, pixel art, short.

Who might skip it

Research further on Steam if you need verified accessibility details, exact playtime, or current system requirements.

Open Steam page