SickBrick is a Action, Adventure game from Maxwolf, Fox with a 51% positive Steam review signal. Indie Lantern indexes it for players browsing by single-player.

Game snapshot
- Developer
- Maxwolf, Fox
- Release year
- 2015
- Playtime
- Varies by player
- Price
- Steam
- Review signal
- 51% positive
Screenshots






System requirements
PC
- Minimum
- OS *: Windows XP
Processor: Pentium 4 2.8 GHz, Athlon 2800+
Memory: 1 GB RAM
Graphics: GeForce 6800 GT, Radeon 9800 Pro (Radeon X800 Pro for Vista)
DirectX: Version 9.0c
Storage: 3 GB available space - Recommended
- OS: Windows 10
Processor: Core 2 Duo/Athlon X2 or better
Memory: 2 GB RAM
Graphics: NVIDIA 7800 Series, ATI Radeon 1800 Series or better
DirectX: Version 9.0c
Storage: 3 GB available space
macOS
- Minimum
- OS: OS X 10.5 or later
Processor: 1.83GHz Intel Core 2 Duo
Memory: 1 GB RAM
Graphics: Intel GMA 950 graphics processor with 64MB of DDR2 SDRAM shared with main memory.
Storage: 3 GB available space - Recommended
- OS: OS X 10.5 or later
Processor: 2.0GHz Intel Core 2 Duo
Memory: 2 GB RAM
Graphics: GeForce 9400M, Radeon 4850
Storage: 3 GB available space
Linux
- Minimum
- OS: SteamOS, Debian, Ubuntu
Processor: Pentium 4 2.8 GHz, Athlon 2800+
Memory: 1 GB RAM
Graphics: GeForce 6800 GT, Radeon 9800 Pro (Radeon X800 Pro for Vista)
Storage: 3 GB available space - Recommended
- OS: SteamOS, Debian, Ubuntu
Processor: Core 2 Duo/Athlon X2 or better
Memory: 2 GB RAM
Graphics: GeForce 6800 GT, Radeon 9800 Pro (Radeon X800 Pro for Vista)
Storage: 3 GB available space
From Steam reviews
Review notes
SickBrick is worth a closer look if you want emotional story, boss rush, short game, and pixel art.
Best for players who want emotional story, pixel art, boss rush, and rhythm.
Check more carefully if you dislike technical roughness.
deckbuilding
Play styleCard choices, deck shape, and synergies matter.
emotional-story
ToneThe story is framed as affecting rather than just plot-heavy.
boss-rush
Play styleA major part of the game is learning and beating standout fights.
buggy
FrictionTechnical roughness or instability comes up often enough to check.
short-game
PacingIt is better understood as a compact experience than a long hobby game.
pixel-art
SettingThe visual language is pixel-led or deliberately retro.
rhythm
Play styleTiming actions to music or rhythm is part of the hook.
Steam review snapshots
Moving on to my review on the game itself: + Gameplay is actually pretty fun.While it is a short game, my total time for completion was just over an hour, I had fun the entire time.The music really sets the atomsphere and pacing of the game, as does the retro graphics fit well with it too.On occasion, a jump challenge will emerge, followed by a moment of war in uncommon gravity conditions, making Sickbrick a game of…Why it fits
Check it if you want action, adventure filtered by single-player.
Who might skip it
Research further on Steam if you need verified accessibility details, exact playtime, or current system requirements.