Search games

Reset
Genre30 options
Mood9 options
Feature80 options

Visual style1

World & setting3

Tone & atmosphere2

Playstyle & systems26

Length & structure2

Player fit & access9

Commercial & access2

Friction1

Other features34

Platform3 options
System fit16 options
Scope1 option

The Tenth Line

Genres:

The Tenth Line is a RPG game from Sungazer Software LLC with a 84% positive Steam review signal. Indie Lantern indexes it for players browsing by single-player.

Game snapshot

Developer
Sungazer Software LLC
Release year
2017
Playtime
Varies by player
Price
$7.99
Review signal
84% positive

Find similar games

System requirementsMinimum and recommended specs

PC

Minimum
Requires a 64-bit processor and operating system
OS *: Windows® 7 or newer, 64-bit
Processor: SSE2 or better, 64-bit architecture
Memory: 4 GB RAM
Graphics: At least DX9 (shader model 3.0) or DX11, at least 1GB VRAM
DirectX: Version 9.0c
Storage: 2000 MB available space
Additional Notes: 16:9 resolution display recommended
Recommended
Requires a 64-bit processor and operating system
OS *: Windows® 7 or newer, 64-bit
Processor: Intel i5 quad core
Memory: 6 GB RAM
Graphics: At least DX9 (shader model 3.0) or DX11, at least 2 GB VRAM
DirectX: Version 11
Storage: 2000 MB available space
Additional Notes: 16:9 resolution display recommended

macOS

Minimum
OS: Mac OS X 10.8+
Processor: SSE2 or better
Memory: 4 GB RAM
Graphics: At least DX9 (shader model 3.0) or DX11, at least 1GB VRAM
Storage: 2100 MB available space
Additional Notes: 16:9 resolution display recommended
Recommended
OS: Mac OS X 10.8+
Processor: Intel i5 quad core
Memory: 6 GB RAM
Graphics: At least DX9 (shader model 3.0) or DX11, at least 2 GB VRAM
Storage: 2100 MB available space
Additional Notes: 16:9 resolution display recommended

From Steam reviews

Review notes

The Tenth Line is worth a closer look if you want boss rush, emotional story, pixel art, and exploration.

Best for players who want emotional story, pixel art, strong atmosphere, and boss rush.

Check more carefully if you dislike repetition or grind and unclear onboarding.

deckbuilding

Play style

Card choices, deck shape, and synergies matter.

boss-rush

Play style

A major part of the game is learning and beating standout fights.

emotional-story

Tone

The story is framed as affecting rather than just plot-heavy.

grindy

Friction

The loop may feel repetitive if you dislike grind.

pixel-art

Setting

The visual language is pixel-led or deliberately retro.

exploration

Play style

The draw is moving through spaces, discovering details, and learning the world.

controller-friendly

Fit

Controller, gamepad, or Steam Deck play comes up as a plus.

management

Play style

The game asks you to run, improve, or balance a system over time.

Steam review snapshots

There is never a dull moment that makes you wanna grind for the levels or exp.
Grindy
[b]Update based on the recent patches:[/b] With stacking item occupying minimal slots and more gold sink option and means to buy items…
Farming
Status/Inventory Management The Game: In this game, your character combat performances are effected by what you last "feed" your characters in order…
Management
For those who just want to play the game normally, no need to worry, even the post-game bosses can be cleared with…
Boss Rush

Why it fits

Check it if you want rpg filtered by single-player.

Who might skip it

Research further on Steam if you need verified accessibility details, exact playtime, or current system requirements.

Open Steam page