Until I Have You is a Indie game from Wormwood Studios with a 65% positive Steam review signal. Indie Lantern indexes it for players browsing by single-player.

Game snapshot
- Developer
- Wormwood Studios
- Release year
- 2016
- Playtime
- Varies by player
- Price
- $13.99
- Review signal
- 65% positive
Screenshots






System requirements
PC
- Minimum
- OS *: Microsoft Windows XP SP2 / Vista / 7 / 8 / 10
Processor: 2.4 GHz Intel Core 2 Duo or Better
Memory: 1 GB RAM
Graphics: DirectX 5 or Above
DirectX: Version 9.0c
Storage: 1300 MB available space
Sound Card: DirectX-compatible Sound Card
Additional Notes: Xbox 360 Controller supported - Recommended
- OS *: Microsoft Windows XP SP2 / Vista / 7 / 8 / 10
Processor: 2.8 GHz Intel Core 2 Duo or Better
Memory: 2 GB RAM
Graphics: DirectX 5 or Above
DirectX: Version 9.0c
Storage: 1300 MB available space
Sound Card: DirectX-compatible Sound Card
Additional Notes: Xbox 360 Controller supported
Linux
- Minimum
- Processor: 2.4 GHz Intel Core 2 Duo or Better
Memory: 1 GB RAM
Storage: 1300 MB available space
From Steam reviews
Review notes
Until I Have You is worth a closer look if you want cyberpunk, boss rush, strong atmosphere, and controller friendly.
Best for players who want cyberpunk, strong atmosphere, pixel art, and boss rush.
Check more carefully if you dislike technical roughness and unclear onboarding.
cyberpunk
SettingThe game leans into neon, hacking, or corporate-dystopia texture.
boss-rush
Play styleA major part of the game is learning and beating standout fights.
strong-atmosphere
ToneThe mood, place, and presentation carry a lot of the experience.
controller-friendly
FitController, gamepad, or Steam Deck play comes up as a plus.
pixel-art
SettingThe visual language is pixel-led or deliberately retro.
buggy
FrictionTechnical roughness or instability comes up often enough to check.
emotional-story
ToneThe story is framed as affecting rather than just plot-heavy.
replayable
FitThe structure gives reasons to return rather than finish once.
Steam review snapshots
While retrowave music is a standard for pixel-art cyberpunk games and pixel-art fast-and-violent games, the game's composer managed to make it sound…The boss fights are some kind of a puzzle: each boss is not like the other, and you have to do a…It is also mastered in intentional lo-fi, and that adds a nice touch and goes well with the art style, the plot's…And, as interludes between chapters, there're holo-recorded episodes from The Artist's family life (which are kinda boring) and TV news reporting his…Why it fits
Check it if you want indie filtered by single-player.
Who might skip it
Research further on Steam if you need verified accessibility details, exact playtime, or current system requirements.