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Zombie City Defense 2

Genres: , ,

Zombie City Defense 2 is a Action, Simulation, Strategy game from Mozg Labs with a 66% positive Steam review signal. Indie Lantern indexes it for players browsing by single-player.

Game snapshot

Developer
Mozg Labs
Release year
2016
Playtime
Varies by player
Price
$9.99
Review signal
66% positive

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System requirementsMinimum and recommended specs

PC

Minimum
OS *: Windows XP SP2+
Processor: Intel Core 2 Duo or faster
Memory: 2 GB RAM
Graphics: AMD Radeon HD 5750/Nvidia GT 450 or higher
DirectX: Version 9.0
Storage: 2 GB available space
VR Support: Oculus PC. Gamepad required
Recommended
OS *: Windows 7 or Later
Processor: Intel Core i3 or faster
Memory: 4 GB RAM
Graphics: AMD Radeon HD 6850/Nvidia GTX 460 or higher
Storage: 2 GB available space

macOS

Minimum
OS: Mac OS X 10.8+
Processor: Intel Core 2 Duo or faster
Memory: 2 GB RAM
Graphics: Nvidia GT 450 or higher
Storage: 2 GB available space
Recommended
OS: Mac OS X 10.8+
Processor: Intel Core i3 or faster
Memory: 2 GB RAM
Graphics: Nvidia GTX 460 or higher
Storage: 2 GB available space

Linux

Minimum
OS: Ubuntu 12.04+
Processor: Intel Core 2 Duo or faster
Memory: 2 GB RAM
Graphics: AMD Radeon HD 5750/Nvidia GT 450 or higher
Storage: 2 GB available space
Recommended
OS: Ubuntu 12.04+
Processor: Intel Core i3 or faster
Memory: 2 GB RAM
Graphics: AMD Radeon HD 6850/Nvidia GTX 460 or higher
Storage: 2 GB available space

From Steam reviews

Review notes

Zombie City Defense 2 is worth a closer look if you want management, exploration, replayable, and base building.

Best for players who want emotional story, strong atmosphere, management, and exploration.

Check more carefully if you dislike technical roughness and repetition or grind.

buggy

Friction

Technical roughness or instability comes up often enough to check.

deckbuilding

Play style

Card choices, deck shape, and synergies matter.

survival-crafting

Play style

Survival pressure and resource gathering are part of the decision loop.

management

Play style

The game asks you to run, improve, or balance a system over time.

grindy

Friction

The loop may feel repetitive if you dislike grind.

exploration

Play style

The draw is moving through spaces, discovering details, and learning the world.

replayable

Fit

The structure gives reasons to return rather than finish once.

base-building

Play style

Building a base, settlement, or colony is part of the loop.

Steam review snapshots

[h1]Gameplay[/h1] It's somewhat of a different RTS, where you don't focus so much on the economy or base building, but more on…
Base Building
[h1]Gameplay[/h1] There are lots of things to do, and when the game seemed a bit slow to me at first, i realized…
Exploration
And a game gives an opportunity to manage defence of city, a management by an army to us, by the construction of…
Management
I'd really like to see a coop mode or perhaps even MP for the next game or added here as an expansion.
Great with Friends

Why it fits

Check it if you want action, simulation filtered by single-player.

Who might skip it

Research further on Steam if you need verified accessibility details, exact playtime, or current system requirements.

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