Dawn of Man is a Simulation, Strategy game from Madruga Works with a 86% positive Steam review signal. Indie Lantern indexes it for players browsing by weird, single-player.

Game snapshot
- Developer
- Madruga Works
- Release year
- 2019
- Playtime
- Varies by player
- Price
- $12.49
- Review signal
- 86% positive
Screenshots






System requirements
PC
- Minimum
- Requires a 64-bit processor and operating system OS *: Windows 7/8/10 (64 bit) Processor: 2 GHz Dual Core Memory: 4 GB RAM Graphics: 1 GB VRAM (Shader Model 3) DirectX: Version 11 Storage: 2 GB available space
- Recommended
- Requires a 64-bit processor and operating system OS *: Windows 7/8/10 (64 bit) Processor: Intel Core i5 or equivalent Memory: 8 GB RAM Graphics: 2 GB AMD or NVIDIA Card DirectX: Version 11 Storage: 2 GB available space
macOS
- Minimum
- OS: 10.14 Processor: 2 GHz Dual Core Memory: 4 GB RAM Graphics: 1 GB VRAM (Shader Model 3) Storage: 2 GB available space
- Recommended
- OS: 10.15 Processor: Intel Core i5 Memory: 8 GB RAM Graphics: 2 GB AMD or NVIDIA Card Storage: 2 GB available space
From Steam reviews
Review notes
Dawn of Man is worth a closer look if you want base building, management, rural cozy, and farming.
Best for players who want rural cozy, strong atmosphere, nautical, and base building.
Check more carefully if you dislike repetition or grind.
base-building
Play styleBuilding a base, settlement, or colony is part of the loop.
management
Play styleThe game asks you to run, improve, or balance a system over time.
rural-cozy
SettingThe setting has a quieter village, countryside, or small-town pull.
farming
Play styleFarming, crops, or harvesting are part of the appeal.
survival-crafting
Play styleSurvival pressure and resource gathering are part of the decision loop.
strong-atmosphere
ToneThe mood, place, and presentation carry a lot of the experience.
nautical
SettingWater, boats, fishing, or sea travel are important to the feel.
automation
Play styleThe fun is in making systems run by themselves.
Why it fits
Good fit if you want single-player strategy with base building, management, and farming. Base building and settlement management are central. Rural cozy atmosphere with strong presentation. Survival crafting and resource gathering shape the loop. Includes farming and a nautical feel.
Who might skip it
Skip if you dislike repetition or grind. Skip if you want fast, low-management gameplay.