Dungeon of the ENDLESS™ is a Adventure, RPG, Strategy game from AMPLITUDE Studios with a 85% positive Steam review signal. Indie Lantern indexes it for players browsing by weird, single-player, co-op.

Game snapshot
- Developer
- AMPLITUDE Studios
- Release year
- 2014
- Playtime
- Varies by player
- Price
- $2.99
- Review signal
- 85% positive
Screenshots





System requirements
PC
- Minimum
- OS *: Windows Vista / 7 / 8 / 8.1 Processor: 2.4 GHz Intel Core 2 Duo or equivalent Memory: 2 GB RAM Graphics: NVIDIA GeForce 8600 GT or equivalent DirectX: Version 9.0c Storage: 700 MB available space Sound Card: DirectX 9 Compatible Audio Additional Notes: Minimum Resolution: 1280 x 720
- Recommended
- OS *: Windows Vista / 7 / 8 / 8.1 Processor: 3.3 GHz Intel Core i5 or equivalent Memory: 4 GB RAM Graphics: NVIDIA GeForce GTX 560 Ti or equivalent DirectX: Version 9.0c Storage: 700 MB available space Sound Card: DirectX 9 Compatible Audio Additional Notes: Minimum Resolution: 1280 x 720
macOS
- Minimum
- OS: MAC OS X 10.8 to 10.12 Processor: 2.4 GHz Intel Core 2 Duo or equivalent Memory: 2 GB RAM Graphics: AMD Radeon HD 2600, NVidia GeForce 9400 or equivalent Storage: 700 MB available space Additional Notes: Minimum Resolution: 1280 x 720
- Recommended
- OS: MAC OS X 10.8 to 10.12 Processor: 3.2 GHz Intel Core i3 or equivalent Memory: 4 GB RAM Graphics: AMD Radeon HD 4670, NVidia GeForce GT 330 or equivalent Storage: 700 MB available space Additional Notes: Minimum Resolution: 1280 x 720
From Steam reviews
Review notes
Dungeon of the ENDLESS™ is worth a closer look if you want great with friends, management, strong atmosphere, and pixel art.
Best for players who want strong atmosphere, pixel art, great with friends, and management.
Check more carefully if you dislike technical roughness and unclear onboarding.
great-with-friends
FitIt tends to be better when shared with friends.
management
Play styleThe game asks you to run, improve, or balance a system over time.
strong-atmosphere
ToneThe mood, place, and presentation carry a lot of the experience.
buggy
FrictionTechnical roughness or instability comes up often enough to check.
pixel-art
SettingThe visual language is pixel-led or deliberately retro.
replayable
FitThe structure gives reasons to return rather than finish once.
exploration
Play styleThe draw is moving through spaces, discovering details, and learning the world.
solo-friendly
FitIt still makes sense as a solo play choice.
Why it fits
Good fit for players who want strong atmosphere, pixel art, management, exploration, and a game that can be shared with friends. It blends exploration, management, and replayable structure with a strong atmosphere and pixel art style.
Who might skip it
Skip if you dislike technical roughness or unclear onboarding.