Freaking Meatbags is a Action, Strategy game from Wild Factor with a 86% positive Steam review signal. Indie Lantern indexes it for players browsing by survival, base building, tower defense, colony sim.

Game snapshot
- Developer
- Wild Factor
- Release year
- 2015
- Playtime
- Varies by player
- Price
- $9.99
- Review signal
- 86% positive
Screenshots






System requirements
PC
- Minimum
- OS: Vista or higher
Processor: Dual Core CPU
Memory: 1 GB RAM
Graphics: 3D card with 512 Mo memory
DirectX: Version 9.0
Storage: 210 MB available space
Sound Card: Stéréo - Recommended
- OS *: Windows 7 or higher
Processor: Quad Core CPU
Memory: 2 GB RAM
Graphics: 3D card with 1GB of video RAM.
DirectX: Version 10
Storage: 210 MB available space
Sound Card: Stéréo
macOS
- Minimum
- OS: OS X Lion 10.7 or higher
Processor: Dual Core CPU
Memory: 1 GB RAM
Graphics: OpenGL 3.0 compliant with 512MB of video RAM.
Storage: 260 MB available space
Sound Card: Stéréo - Recommended
- OS: OS X Lion 10.7 or higher
Processor: Quad Core CPU
Memory: 2 GB RAM
Graphics: OpenGL 3.0 compliant with 1GB of video RAM.
Storage: 260 MB available space
Sound Card: Stéréo
Linux
- Minimum
- OS: Ubuntu 10.10+
Processor: Dual Core CPU
Memory: 1 GB RAM
Graphics: OpenGL 3.0 compliant with 512MB of video RAM.
Storage: 250 MB available space
Sound Card: Stéréo - Recommended
- OS: Ubuntu 10.10+
Processor: Quad Core CPU
Memory: 2 GB RAM
Graphics: OpenGL 3.0 compliant with 1GB of video RAM.
Storage: 250 MB available space
Sound Card: Stéréo
From Steam reviews
Review notes
Freaking Meatbags is worth a closer look if you want pixel art, base building, management, and exploration.
Best for players who want pixel art, emotional story, nautical, and base building.
pixel-art
SettingThe visual language is pixel-led or deliberately retro.
survival-crafting
Play styleSurvival pressure and resource gathering are part of the decision loop.
base-building
Play styleBuilding a base, settlement, or colony is part of the loop.
management
Play styleThe game asks you to run, improve, or balance a system over time.
exploration
Play styleThe draw is moving through spaces, discovering details, and learning the world.
replayable
FitThe structure gives reasons to return rather than finish once.
emotional-story
ToneThe story is framed as affecting rather than just plot-heavy.
nautical
SettingWater, boats, fishing, or sea travel are important to the feel.
Steam review snapshots
The game will last you around 5 hours, with not much replayability once you finish the game.❌The pixel art isn't appealing at all, but I appreciated other things that I liked ❌No options menu during gameplay changing settings…strategy game in which you manage an alien colony, controlling their daily lives and experimenting with Earth humans ✅DNA fusion system allows…✅Interesting mix of Tower Defense and RTS genres (base building, resource management, wave defense) ✅Each planet offers new challenges, with waves of…Why it fits
Check it if you want action, strategy filtered by survival, base building, tower defense.
Who might skip it
Research further on Steam if you need verified accessibility details, exact playtime, or current system requirements.