GESTALT: The Fifth Day is a Casual, Horror game from KINJAKO with a 97% positive Steam review signal. Indie Lantern indexes it for players browsing by dark, tense, weird, psychological horror.

Game snapshot
- Developer
- KINJAKO
- Release year
- 2024
- Playtime
- Varies by player
- Price
- $5.99
- Review signal
- 97% positive
Screenshots






System requirements
PC
- Minimum
- OS *: Windows® 7/8/8.1/10/11
Processor: Intel Core2 Duo or better
Memory: 512 MB RAM
Graphics: DirectX 9/OpenGL 4.1 capable GPU
Storage: 1 GB available space - Recommended
- OS *: Windows® 7/8/8.1/10/11
Processor: 2+ GHz Processor
Memory: 4 MB RAM
Graphics: OpenGL ES 2.0 hardware driver support required for WebGL acceleration. (AMD Catalyst 10.9, nVidia 358.50)
Storage: 4 MB available space
macOS
- Minimum
- OS: 14 Sonoma
Processor: 2.0 Ghz
Memory: 2.5 MB RAM
Graphics: 128mb Video Memory, capable of OpenGL 3.0+ support (2.1 with ARB extensions acceptable
Storage: 400 MB available space - Recommended
- OS: OSX 10.9.5 – 10.11.6
Processor: Dual Core 3.0 Ghz
Memory: 4 MB RAM
Graphics: 256mb Video Memory, capable of OpenGL 3.0+ support (2.1 with ARB extensions acceptable
Storage: 4 MB available space
From Steam reviews
Review notes
GESTALT: The Fifth Day is worth a closer look if you want strong atmosphere, psychological themes, psychological horror, and exploration.
Best for players who want strong atmosphere, psychological themes, psychological horror, and exploration.
Check more carefully if you dislike unclear onboarding.
strong-atmosphere
ToneThe mood, place, and presentation carry a lot of the experience.
psychological-themes
SettingPsychology, perception, or mental strain is an important theme without implying horror.
psychological-horror
SettingThe fear comes through pressure, perception, or psychological unease.
exploration
Play styleThe draw is moving through spaces, discovering details, and learning the world.
replayable
FitThe structure gives reasons to return rather than finish once.
narrative-mystery
Play styleA useful part of the game is piecing together mystery and story threads.
emotional-story
ToneThe story is framed as affecting rather than just plot-heavy.
confusing-onboarding
FrictionThe first hours can be unclear without patience or outside help.
Steam review snapshots
*wink wink* Jokes aside, I think it's fantastic what they've done, and I hope they keep doing it, because if it wasn't…Both the artwork and the little jumpscares left a very terrifying and surreal atmosphere while playing.It would be better to have a drawing of where you found the codes, instead of numbers that can be confusing at…The gameplay is essentially a mix of click-based adventure and deduction.Why it fits
Check it if you want casual, horror filtered by dark, tense, weird.
Who might skip it
Research further on Steam if you need verified accessibility details, exact playtime, or current system requirements.