Search games

Reset
Genre30 options
Mood9 options
Feature80 options

Visual style1

World & setting3

Tone & atmosphere2

Playstyle & systems26

Length & structure2

Player fit & access9

Commercial & access2

Friction1

Other features34

Platform3 options
System fit16 options
Scope1 option

GESTALT: The Fifth Day

Genres: ,

GESTALT: The Fifth Day is a Casual, Horror game from KINJAKO with a 97% positive Steam review signal. Indie Lantern indexes it for players browsing by dark, tense, weird, psychological horror.

Game snapshot

Developer
KINJAKO
Release year
2024
Playtime
Varies by player
Price
$5.99
Review signal
97% positive

Find similar games

System requirementsMinimum and recommended specs

PC

Minimum
OS *: Windows® 7/8/8.1/10/11
Processor: Intel Core2 Duo or better
Memory: 512 MB RAM
Graphics: DirectX 9/OpenGL 4.1 capable GPU
Storage: 1 GB available space
Recommended
OS *: Windows® 7/8/8.1/10/11
Processor: 2+ GHz Processor
Memory: 4 MB RAM
Graphics: OpenGL ES 2.0 hardware driver support required for WebGL acceleration. (AMD Catalyst 10.9, nVidia 358.50)
Storage: 4 MB available space

macOS

Minimum
OS: 14 Sonoma
Processor: 2.0 Ghz
Memory: 2.5 MB RAM
Graphics: 128mb Video Memory, capable of OpenGL 3.0+ support (2.1 with ARB extensions acceptable
Storage: 400 MB available space
Recommended
OS: OSX 10.9.5 – 10.11.6
Processor: Dual Core 3.0 Ghz
Memory: 4 MB RAM
Graphics: 256mb Video Memory, capable of OpenGL 3.0+ support (2.1 with ARB extensions acceptable
Storage: 4 MB available space

From Steam reviews

Review notes

GESTALT: The Fifth Day is worth a closer look if you want strong atmosphere, psychological themes, psychological horror, and exploration.

Best for players who want strong atmosphere, psychological themes, psychological horror, and exploration.

Check more carefully if you dislike unclear onboarding.

strong-atmosphere

Tone

The mood, place, and presentation carry a lot of the experience.

psychological-themes

Setting

Psychology, perception, or mental strain is an important theme without implying horror.

psychological-horror

Setting

The fear comes through pressure, perception, or psychological unease.

exploration

Play style

The draw is moving through spaces, discovering details, and learning the world.

replayable

Fit

The structure gives reasons to return rather than finish once.

narrative-mystery

Play style

A useful part of the game is piecing together mystery and story threads.

emotional-story

Tone

The story is framed as affecting rather than just plot-heavy.

confusing-onboarding

Friction

The first hours can be unclear without patience or outside help.

Steam review snapshots

*wink wink* Jokes aside, I think it's fantastic what they've done, and I hope they keep doing it, because if it wasn't…
Exploration
Both the artwork and the little jumpscares left a very terrifying and surreal atmosphere while playing.
Strong Atmosphere
It would be better to have a drawing of where you found the codes, instead of numbers that can be confusing at…
Confusing Onboarding
The gameplay is essentially a mix of click-based adventure and deduction.
Narrative Mystery

Why it fits

Check it if you want casual, horror filtered by dark, tense, weird.

Who might skip it

Research further on Steam if you need verified accessibility details, exact playtime, or current system requirements.

Open Steam page