Poly Towns is a Casual, Strategy game from Red Phoenix Studios with a 43% positive Steam review signal. Indie Lantern indexes it for players browsing by relaxing, base building, colony sim, single-player.

Game snapshot
- Developer
- Red Phoenix Studios
- Release year
- 2016
- Playtime
- Varies by player
- Price
- $3.99
- Review signal
- 43% positive
Screenshots






System requirements
PC
- Minimum
- Requires a 64-bit processor and operating system
OS: Windows 64-bit
Processor: Intel, AMD
Memory: 2 GB RAM
Graphics: AMD Radeon 6000 Series or equivalent
DirectX: Version 9.0
Storage: 65 MB available space - Recommended
- Requires a 64-bit processor and operating system
OS: Windows 64-bit
Processor: Intel, AMD
Memory: 4 GB RAM
Graphics: AMD Radeon R9 Series or equivalent
DirectX: Version 12
Storage: 65 MB available space
macOS
- Minimum
- OS: Mac OS X 10.9+
Processor: Intel, 64-bit
Memory: 2 GB RAM
Graphics: AMD Radeon 6000 Series or equivalent
Storage: 65 MB available space - Recommended
- OS: Mac OS X 10.9+
Processor: Intel, 64-bit
Memory: 4 GB RAM
Graphics: AMD Radeon R9 Series or equivalent
Storage: 65 MB available space
Linux
- Minimum
- OS: Linux 32-bit/64-bit
Memory: 2 GB RAM
Graphics: AMD Radeon 6000 Series or equivalent
Storage: 65 MB available space - Recommended
- OS: Linux 32-bit/64-bit
Memory: 4 GB RAM
Graphics: AMD Radeon R9 Series or equivalent
Storage: 65 MB available space
From Steam reviews
Review notes
Poly Towns is worth a closer look if you want emotional story and farming.
Best for players who want emotional story and farming.
Check more carefully if you dislike unclear onboarding.
emotional-story
ToneThe story is framed as affecting rather than just plot-heavy.
farming
Play styleFarming, crops, or harvesting are part of the appeal.
confusing-onboarding
FrictionThe first hours can be unclear without patience or outside help.
Steam review snapshots
It's tutorial barely explains anything other than a "You should build a few houses, a farm, a wood cutter, and a mine"…It pauses itself if you tab away from anything, which is NOT a good thing considering that, if you're balancing resource gains…Another objection is that the production rates are preety confusing and i need to stay and wait if production grows or drops…Why it fits
Check it if you want casual, strategy filtered by relaxing, base building, colony sim.
Who might skip it
Research further on Steam if you need verified accessibility details, exact playtime, or current system requirements.