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Roguebook

Genres: , ,

Roguebook is a Adventure, RPG, Strategy game from Abrakam Entertainment SA with a 84% positive Steam review signal. Indie Lantern indexes it for players browsing by weird, single-player.

Game snapshot

Developer
Abrakam Entertainment SA
Release year
2021
Playtime
Varies by player
Price
$1.74
Review signal
84% positive

Find similar games

System requirementsMinimum and recommended specs

PC

Minimum
OS *: Windows 7
Processor: Intel Core i5-650 | AMD Phenom II X4 965
Memory: 6 GB RAM
Graphics: Nvidia GeForce GTX 650, 1 GB | AMD Radeon HD HD 6950, 2 GB
DirectX: Version 11
Network: Broadband Internet connection
Storage: 4 GB available space
Recommended
OS: Windows 10
Processor: Intel Core i5-2300 | AMD FX-6300
Memory: 8 GB RAM
Graphics: Nvidia GeForce GTX 660, 2 GB | AMD Radeon HD 7970, 3 GB
DirectX: Version 11
Storage: 4 GB available space

macOS

Minimum
OS: Catalina 10.15.7
Processor: Intel Core i5-3470, 3.20 GHz
Memory: 8 GB RAM
Graphics: Nvidia GeForce GTX 675MX, 1 GB
Network: Broadband Internet connection
Storage: 4 GB available space
Additional Notes: iMac 27-inch, Late 2012
Recommended
OS: Catalina 10.15.7
Processor: Intel Core i5-6600, 3.3 GHz
Memory: 8 GB RAM
Graphics: AMD Radeon R9 M395, 2 GB
Storage: 4 GB available space
Additional Notes: iMac Retina 5K, 27-inch, Late 2015

Linux

Minimum
Processor: Intel Core i5-650 | AMD Phenom II X4 965
Memory: 6 GB RAM
Graphics: Nvidia GeForce GTX 650, 1 GB | AMD Radeon HD HD 6950, 2 GB
Network: Broadband Internet connection
Storage: 4 GB available space
Recommended
Processor: Intel Core i5-2300 | AMD FX-6300
Memory: 8 GB RAM
Graphics: Nvidia GeForce GTX 660, 2 GB | AMD Radeon HD 7970, 3 GB
Storage: 4 GB available space

From Steam reviews

Review notes

Roguebook is worth a closer look if you want deckbuilding, exploration, strong atmosphere, and replayable.

Best for players who want strong atmosphere, deckbuilding, exploration, and replayable.

Check more carefully if you dislike repetition or grind and technical roughness.

deckbuilding

Play style

Card choices, deck shape, and synergies matter.

exploration

Play style

The draw is moving through spaces, discovering details, and learning the world.

strong-atmosphere

Tone

The mood, place, and presentation carry a lot of the experience.

grindy

Friction

The loop may feel repetitive if you dislike grind.

replayable

Fit

The structure gives reasons to return rather than finish once.

buggy

Friction

Technical roughness or instability comes up often enough to check.

high-skill-ceiling

Fit

The game rewards practice and mastery over time.

confusing-onboarding

Friction

The first hours can be unclear without patience or outside help.

Steam review snapshots

Overworld exploration feels interesting and is more impactful than a few to no choices you usually get in StS.
Exploration
Each hero comes with its own complement of cards which form your deck total.
Deckbuilding
It gets grindy because you gain more ink and brushes as you complete battles, which is a bit of a feedback loop…
Grindy
The way they handle accessions is surprisingly bad and extra confusing because there was no need to reinvent the wheel there.
Confusing Onboarding

Why it fits

Check it if you want adventure, rpg filtered by weird, single-player.

Who might skip it

Research further on Steam if you need verified accessibility details, exact playtime, or current system requirements.

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