Roguebook is a Adventure, RPG, Strategy game from Abrakam Entertainment SA with a 84% positive Steam review signal. Indie Lantern indexes it for players browsing by weird, single-player.

Game snapshot
- Developer
- Abrakam Entertainment SA
- Release year
- 2021
- Playtime
- Varies by player
- Price
- $1.74
- Review signal
- 84% positive
Screenshots






System requirements
PC
- Minimum
- OS *: Windows 7
Processor: Intel Core i5-650 | AMD Phenom II X4 965
Memory: 6 GB RAM
Graphics: Nvidia GeForce GTX 650, 1 GB | AMD Radeon HD HD 6950, 2 GB
DirectX: Version 11
Network: Broadband Internet connection
Storage: 4 GB available space - Recommended
- OS: Windows 10
Processor: Intel Core i5-2300 | AMD FX-6300
Memory: 8 GB RAM
Graphics: Nvidia GeForce GTX 660, 2 GB | AMD Radeon HD 7970, 3 GB
DirectX: Version 11
Storage: 4 GB available space
macOS
- Minimum
- OS: Catalina 10.15.7
Processor: Intel Core i5-3470, 3.20 GHz
Memory: 8 GB RAM
Graphics: Nvidia GeForce GTX 675MX, 1 GB
Network: Broadband Internet connection
Storage: 4 GB available space
Additional Notes: iMac 27-inch, Late 2012 - Recommended
- OS: Catalina 10.15.7
Processor: Intel Core i5-6600, 3.3 GHz
Memory: 8 GB RAM
Graphics: AMD Radeon R9 M395, 2 GB
Storage: 4 GB available space
Additional Notes: iMac Retina 5K, 27-inch, Late 2015
Linux
- Minimum
- Processor: Intel Core i5-650 | AMD Phenom II X4 965
Memory: 6 GB RAM
Graphics: Nvidia GeForce GTX 650, 1 GB | AMD Radeon HD HD 6950, 2 GB
Network: Broadband Internet connection
Storage: 4 GB available space - Recommended
- Processor: Intel Core i5-2300 | AMD FX-6300
Memory: 8 GB RAM
Graphics: Nvidia GeForce GTX 660, 2 GB | AMD Radeon HD 7970, 3 GB
Storage: 4 GB available space
From Steam reviews
Review notes
Roguebook is worth a closer look if you want deckbuilding, exploration, strong atmosphere, and replayable.
Best for players who want strong atmosphere, deckbuilding, exploration, and replayable.
Check more carefully if you dislike repetition or grind and technical roughness.
deckbuilding
Play styleCard choices, deck shape, and synergies matter.
exploration
Play styleThe draw is moving through spaces, discovering details, and learning the world.
strong-atmosphere
ToneThe mood, place, and presentation carry a lot of the experience.
grindy
FrictionThe loop may feel repetitive if you dislike grind.
replayable
FitThe structure gives reasons to return rather than finish once.
buggy
FrictionTechnical roughness or instability comes up often enough to check.
high-skill-ceiling
FitThe game rewards practice and mastery over time.
confusing-onboarding
FrictionThe first hours can be unclear without patience or outside help.
Steam review snapshots
Overworld exploration feels interesting and is more impactful than a few to no choices you usually get in StS.Each hero comes with its own complement of cards which form your deck total.It gets grindy because you gain more ink and brushes as you complete battles, which is a bit of a feedback loop…The way they handle accessions is surprisingly bad and extra confusing because there was no need to reinvent the wheel there.Why it fits
Check it if you want adventure, rpg filtered by weird, single-player.
Who might skip it
Research further on Steam if you need verified accessibility details, exact playtime, or current system requirements.