Space Run is a Strategy game from Passtech Games with a 83% positive Steam review signal. Indie Lantern indexes it for players browsing by weird, single-player.

Game snapshot
- Developer
- Passtech Games
- Release year
- 2014
- Playtime
- Varies by player
- Price
- $0.74
- Review signal
- 83% positive
Screenshots






System requirements
PC
- Minimum
- OS *: WINDOWS XP SP3/WINDOWS VISTA SP2/WINDOWS 7/WINDOWS 8 Processor: AMD/INTEL DUAL-CORE 2.4 GHZ Memory: 2048 MB RAM Graphics: 512 MB 100% OPENGL 2.1 COMPATIBLE NVIDIA GEFORCE 8600/ATI RADEON HD 2600/INTEL HD 2000 Storage: 1 GB available space Sound Card: FMOD COMPATIBLE Additional Notes: INTERNET CONNECTION REQUIRED FOR THE GAME ACTIVATION
macOS
- Minimum
- OS: OS X 10.7.5 or later Processor: INTEL CORE 2 DUO 2.4 GHZ Memory: 2048 MB RAM Graphics: 512 MB 100% OPENGL 2.1 COMPATIBLE INTEL HD 3000 OR HIGHER Storage: 1 GB available space Sound Card: FMOD COMPATIBLE Additional Notes: INTERNET CONNECTION REQUIRED FOR THE GAME ACTIVATION
Linux
- Minimum
- OS: Ubuntu 14.04/SteamOS Processor: AMD/INTEL DUAL-CORE 2.4 GHZ Memory: 2048 MB RAM Graphics: 512 MB 100% OPENGL 2.1 COMPATIBLE NVIDIA GEFORCE 8600/ATI RADEON HD 2600/INTEL HD 2000 Storage: 1 GB available space Sound Card: FMOD COMPATIBLE Additional Notes: INTERNET CONNECTION REQUIRED FOR THE GAME ACTIVATION
From Steam reviews
Review notes
Space Run is worth a closer look if you want nautical, replayable, management, and emotional story.
Best for players who want nautical, emotional story, replayable, and management.
Check more carefully if you dislike repetition or grind and technical roughness.
nautical
SettingWater, boats, fishing, or sea travel are important to the feel.
replayable
FitThe structure gives reasons to return rather than finish once.
grindy
FrictionThe loop may feel repetitive if you dislike grind.
buggy
FrictionTechnical roughness or instability comes up often enough to check.
management
Play styleThe game asks you to run, improve, or balance a system over time.
emotional-story
ToneThe story is framed as affecting rather than just plot-heavy.
boss-rush
Play styleA major part of the game is learning and beating standout fights.
tactical-combat
Play stylePositioning, planning, and combat choices carry weight.
Steam review snapshots
Destruction of the hazards is satisfying and its a thrill to get your ship over the line beating the time (often by…Early game weapons you do need to reorient the turrets so a bit more micro management than in later game.The hazards are not random in this game except for the pirates bosses.Instead of enemies moving through a maze, here they just come in from various directions and target your ship directly.Why it fits
Check it if you want strategy filtered by weird, single-player.
Who might skip it
Research further on Steam if you need verified accessibility details, exact playtime, or current system requirements.