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The Colonists

Genres:

The Colonists is a Strategy game from Codebyfire with a 86% positive Steam review signal. Indie Lantern indexes it for players browsing by weird, single-player, co-op.

System requirementsMinimum and recommended specs

PC

Minimum
Requires a 64-bit processor and operating system
OS: 64 bit Windows
Processor: Multicore with SSE2 instruction set support
Memory: 4 GB RAM
Graphics: 1GB DX9 (shader model 3.0)
DirectX: Version 9.0c
Storage: 1 GB available space
Recommended
Requires a 64-bit processor and operating system
Memory: 8 GB RAM

macOS

Minimum
OS: OSX 10.10 or higher (64bit)
Processor: 2x 6-Core Intel Xeon 2.66 GHz (Mac book pro circa 2016)
Memory: 4 GB RAM
Storage: 1 GB available space
Recommended
Memory: 8 GB RAM

Linux

Minimum
OS: 64bit operating system
Processor: Intel Core i5-4690 or AMD Ryzen 7 2700U
Memory: 4 GB RAM
Graphics: GeForce GTX 560 or AMD Radeon HD 7770
Storage: 1 GB available space
Recommended
Memory: 8 GB RAM

From Steam reviews

Review notes

The Colonists is worth a closer look if you want colony sim, base building, management, and nautical.

Best for players who want nautical, emotional story, strong atmosphere, and colony sim.

Check more carefully if you dislike repetition or grind.

colony-sim

Play style

The game is about keeping a group, base, or settlement working.

base-building

Play style

Building a base, settlement, or colony is part of the loop.

management

Play style

The game asks you to run, improve, or balance a system over time.

nautical

Setting

Water, boats, fishing, or sea travel are important to the feel.

great-with-friends

Fit

It tends to be better when shared with friends.

automation

Play style

The fun is in making systems run by themselves.

emotional-story

Tone

The story is framed as affecting rather than just plot-heavy.

strong-atmosphere

Tone

The mood, place, and presentation carry a lot of the experience.

Steam review snapshots

Resource management, shipping, priorities, and cute robots who want to act like humans and build a city.
Management
I found the train and boat systems to be very satisfying.
Nautical
I also didn't like exploring the map – you have to turret creep the entire map since robots can't explore on their…
Exploration
I played a huge map and moving batches of goods between outposts was a lot of fun.
Emotional Story

Why it fits

Check it if you want strategy filtered by weird, single-player, co-op.

Who might skip it

Research further on Steam if you need verified accessibility details, exact playtime, or current system requirements.

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