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Trappist

Genres: ,

Trappist is a Simulation, Strategy game from Sirrah with a 89% positive Steam review signal. Indie Lantern indexes it for players browsing by cozy, colony sim, single-player.

Game snapshot

Developer
Sirrah
Release year
2024
Playtime
Varies by player
Price
$14.99
Review signal
89% positive

Find similar games

System requirementsMinimum and recommended specs

PC

Minimum
Requires a 64-bit processor and operating system
OS *: Windows 7
Processor: Intel Core 2 Duo or AMD Athlon 64
Memory: 4 GB RAM
Graphics: Intel HD Graphics 4000 (Low Quality) or Intel HD Graphics 620 (Medium Quality)
DirectX: Version 11
Storage: 1 GB available space
Recommended
Requires a 64-bit processor and operating system
OS: Windows 10 or 11
Processor: Intel Core i5 or AMD Ryzen 3
Memory: 8 GB RAM
Graphics: Any dedicated GPU
DirectX: Version 12
Storage: 1 GB available space

macOS

Minimum
OS: macOS 10.13
Processor: Intel Core M or Apple M1
Memory: 4 GB RAM
Graphics: Metal support
Storage: 1 GB available space
Recommended
OS: macOS 10.13
Processor: Intel Core M or Apple M1
Memory: 4 GB RAM
Graphics: Metal support
Storage: 1 GB available space

Linux

Minimum
Processor: Intel Core 2 Duo or AMD Athlon 64
Memory: 4 GB RAM
Graphics: Vulkan support
Storage: 1 GB available space
Recommended
Processor: Intel Core i5 or AMD Ryzen 3
Memory: 8 GB RAM
Graphics: A dedicated GPU with Vulkan support
Storage: 1 GB available space

From Steam reviews

Review notes

Trappist is worth a closer look if you want base building, colony sim, management, and nautical.

Best for players who want nautical, emotional story, base building, and colony sim.

Check more carefully if you dislike unclear onboarding and technical roughness.

base-building

Play style

Building a base, settlement, or colony is part of the loop.

colony-sim

Play style

The game is about keeping a group, base, or settlement working.

management

Play style

The game asks you to run, improve, or balance a system over time.

nautical

Setting

Water, boats, fishing, or sea travel are important to the feel.

replayable

Fit

The structure gives reasons to return rather than finish once.

exploration

Play style

The draw is moving through spaces, discovering details, and learning the world.

emotional-story

Tone

The story is framed as affecting rather than just plot-heavy.

confusing-onboarding

Friction

The first hours can be unclear without patience or outside help.

Steam review snapshots

My playtime at time of review is officially 10 hours, but knock off maybe an hour of the game running while I…
Base Building
Side note, when it comes to the colonists in this game, I highly recommend only thawing them from cryo when you already…
Colony Sim
However, whatever you loaded onto your Ark can be used as your Ark in a New Game +, so there is some…
Replayable
No crashes at all, and just a bit of wonky pathfinding for the cargo ships the game dev is already aware of…
Buggy

Why it fits

Check it if you want simulation, strategy filtered by cozy, colony sim, single-player.

Who might skip it

Research further on Steam if you need verified accessibility details, exact playtime, or current system requirements.

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