Trappist is a Simulation, Strategy game from Sirrah with a 89% positive Steam review signal. Indie Lantern indexes it for players browsing by cozy, colony sim, single-player.

Game snapshot
- Developer
- Sirrah
- Release year
- 2024
- Playtime
- Varies by player
- Price
- $14.99
- Review signal
- 89% positive
Screenshots






System requirements
PC
- Minimum
- Requires a 64-bit processor and operating system
OS *: Windows 7
Processor: Intel Core 2 Duo or AMD Athlon 64
Memory: 4 GB RAM
Graphics: Intel HD Graphics 4000 (Low Quality) or Intel HD Graphics 620 (Medium Quality)
DirectX: Version 11
Storage: 1 GB available space - Recommended
- Requires a 64-bit processor and operating system
OS: Windows 10 or 11
Processor: Intel Core i5 or AMD Ryzen 3
Memory: 8 GB RAM
Graphics: Any dedicated GPU
DirectX: Version 12
Storage: 1 GB available space
macOS
- Minimum
- OS: macOS 10.13
Processor: Intel Core M or Apple M1
Memory: 4 GB RAM
Graphics: Metal support
Storage: 1 GB available space - Recommended
- OS: macOS 10.13
Processor: Intel Core M or Apple M1
Memory: 4 GB RAM
Graphics: Metal support
Storage: 1 GB available space
Linux
- Minimum
- Processor: Intel Core 2 Duo or AMD Athlon 64
Memory: 4 GB RAM
Graphics: Vulkan support
Storage: 1 GB available space - Recommended
- Processor: Intel Core i5 or AMD Ryzen 3
Memory: 8 GB RAM
Graphics: A dedicated GPU with Vulkan support
Storage: 1 GB available space
From Steam reviews
Review notes
Trappist is worth a closer look if you want base building, colony sim, management, and nautical.
Best for players who want nautical, emotional story, base building, and colony sim.
Check more carefully if you dislike unclear onboarding and technical roughness.
base-building
Play styleBuilding a base, settlement, or colony is part of the loop.
colony-sim
Play styleThe game is about keeping a group, base, or settlement working.
management
Play styleThe game asks you to run, improve, or balance a system over time.
nautical
SettingWater, boats, fishing, or sea travel are important to the feel.
replayable
FitThe structure gives reasons to return rather than finish once.
exploration
Play styleThe draw is moving through spaces, discovering details, and learning the world.
emotional-story
ToneThe story is framed as affecting rather than just plot-heavy.
confusing-onboarding
FrictionThe first hours can be unclear without patience or outside help.
Steam review snapshots
My playtime at time of review is officially 10 hours, but knock off maybe an hour of the game running while I…Side note, when it comes to the colonists in this game, I highly recommend only thawing them from cryo when you already…However, whatever you loaded onto your Ark can be used as your Ark in a New Game +, so there is some…No crashes at all, and just a bit of wonky pathfinding for the cargo ships the game dev is already aware of…Why it fits
Check it if you want simulation, strategy filtered by cozy, colony sim, single-player.
Who might skip it
Research further on Steam if you need verified accessibility details, exact playtime, or current system requirements.